Murder, and death are a central element in games, and that morbidly doesn’t exclude games targeted, and rated for children. But if a game can’t depict violence, or bloodshed, then how is the game supposed to imply to the player that the enemy will not in fact ever see their adorable children, and loving professional chef wife ever again?
Well that varies from game to game, but Zelda does this in a particularly great way, and when that’s translated into real life? Well I wont spoil anything for ya, check out the humorous parody above to see what I’m getting at.
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