Long Lost Watermelon Slicing Back in Metal Gear Rising

There was once a time when Metal Gear Rising was hotly anticipated back when it was in the hands of former developer Kojima Productions, at the time only a technically impressive watermelon slicing demo was shown….because that’s all the team had actually developed, suffering from road block when it came to actually implementing this mechanic into the fundamental gameplay of Metal Gear Rising.

Fast forward, Metal Gear Rising Revengeance is being developed by Bayonetta’s creators ‘Platinum Games’ and though Rising has received a lot of flak, and general uneasiness from Metal Gear fans due to the focus on over the top action, it’s great to see the original concept of Metal Gear Rising lives on in Revengeance through “blade mode” seen in the video above.

Spread the word; help corrupt the masses.

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Crude, and classy; professionally profane: Exovedate is the owner, and writer of Fucked Up Games.org, where he reports on the best in M rated, sexual, good gory, hilarious, controversial, games and culture. View all posts by Exovedate