Dishonored is no doubt a visually, and artistically titillating game, but that distinct style though overtly apparent isn’t what the developers have been pushing, or marketing Dishonored by.
No, Bethesda’s been proudly touting the many different ways you can complete objectives in Dishonored, whether your task at hand is deciding between the multiple methods of murder, or the different ways of deserting your pursuers; Dishonored has shined as a thoroughly impressive open world game.
Ways you interact with a game world have often been varied though, and it’s interesting to see that even within a mission in Dishonored lies a multitude of maneuvers catered to your play-style. In this ‘Lady Boyle’ gameplay demo Bethesda leaves the responsibility of:
- Finding a way into the Boyle estate
- Figuring out which Lady Boyle is your target
- Disposing of the correct Lady Boyle, resolving the issue non-violently, or even murdering everyone in sight
completely in your hands, and co-creative director Raf Colantonio even alludes to your decisions ultimately impacting your ending, in an unforeseen way.
Dishonored is dropping on the PC, Ps3, and Xbox 360 October 9th.